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Rust Tutorials: Cracking the server 2018

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4 minutes ago, KahunaElGrande said:

You need to specify your computers local network IP. But that won't fix your steam Auth issue. When following this guide all clients need to be cracked also, even if you own the game 

You mean to specify my private IP? How do I do that?

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It seems that in the end my problem was the firewall, I had already allowed everything, but I decided to deactivate it and there it went. Thank you!

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When I want to start dnSpy I can't cuz I have to install Microsoft NET 4.7.1.... I downloaded it, click on install and then the installation will fail... I can't start dnSpy Idk what to do... Any suggestions? :(

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Hello all. New here but just wanted to ask for help about the problem I have. I am no way a novice when it comes to PCs. I can pretty much get my head around doing most things. But I just cant seem to get this to work. 

The steps I took exactly. I started fresh to avoid contamination from other settings & so on. 

  1. I downloaded the RSM. I set my IP to the Hamachi IP.
    I used this method playing on legitimate servers with my purchased Rust client without problems. 
  2. I then downloaded Steam CMD, then downloaded the sever files. Main (Recommended).
  3. I then added these server variables.
    server.secure=False
    Valve Anti Cheat=False
    Easy Anti Cheat=False
    Anti Hack=False
  4. Opened up dnSpy & opened up the file Assembly-CSharp.dll in the directory specified
    Followed the instructions exactly, changing the ID to 480u from the previous one & then saved All, overwriting the original.
  5. Started the server & showed the following.
    Facepunch.Steamworks Unity: WindowsPlayer
    Facepunch.Steamworks Os: Windows
    Facepunch.Steamworks Arch: x64
    Setting breakpad minidump AppID = 480
    Connected to Steam
    eac_server.dll [x64] :: hModule: 00007FFDDBB10000 dwReason: 1 lpvReserved: 0
    Server startup complete.
  6. I already have rust installed by steam. But I have the downloaded Knights Table Rust v2108 Bandit town update & put it in a directory of its own. 
  7. I open up RustClient.exe. 
    Game load into the menu normally & displayed the server I started up from history when I tried this before starting afresh again. 
    I changed server name & description but keeping the IP to be sure the game see's my server correctly & it does.
  8. I click on server & click join. GameManager Warmup shows. Then a few seconds later, I get the following error.
     disconnecting: NullReferenceException: Object reference not set to an instance of an object
    EAC.Decrypt (Network.Connection connection, System.IO.MemoryStream src, System.Int32 srcOffset, System.IO.MemoryStream dst, System.Int32 dstOffset) (at <abb9fd0b13024eb5a06120c6a31a92c8>:0)                             107b/s in, 151b/s out
    NetworkCryptographyClient.DecryptionHandler (Network.Connection connection, System.IO.MemoryStream src, System.Int32 srcOffset, System.IO.MemoryStream dst, System.Int32 dstOffset) (at <abb9fd0b13024eb5a06120c6a31a92c8>:0)
    NetworkCryptography.Decrypt (Network.Connection connection, System.IO.MemoryStream stream, System.Int32 offset) (at <abb9fd0b13024eb5a06120c6a31a92c8>:0)
    Facepunch.Network.Raknet.StreamRead.Start (Network.Connection connection) (at <17f9437afc7e44008d69a2da86c10dee>:0)
    Facepunch.Network.Raknet.Client.HandleMessage () (at <17f9437afc7e44008d69a2da86c10dee>:0)
    Facepunch.Network.Raknet.Client.Cycle () (at <17f9437afc7e44008d69a2da86c10dee>:0)
    Client.Update () (at <abb9fd0b13024eb5a06120c6a31a92c8>:0)
    
    Version: 27971
    I don't know what I am missing or doing wrong. I followed the details exactly. However, it shows 9 modded servers in the client & I am able to connect to those servers without error. It just wont connect to my server. 

    Thanks in advance!

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Forgot to mention!

The Log.EAC file showed this

 

 

14/08/2018 15:21:40  [Info] [SetLogCallback] Procedure: 0000027333BCB970 LogLevel: Verbose.
14/08/2018 15:21:40  [Info] [Initialize] ServerName: 'Wagstaff'.
14/08/2018 15:21:40  [Error] [Cerberus] [LogEvent] BeginFrame has not been called!
14/08/2018 15:23:40  [Info] [Cerberus] [Backend] Connection established.
14/08/2018 15:25:40  [Info] [Cerberus] [Backend] Disconnected.
14/08/2018 15:26:54  [Info] [RegisterClient] Client: 0000000000000001 PlayerGUID: (Censored) PlayerIP: (Censored) OwnerGUID: (Censored) PlayerName: (Censored)
14/08/2018 15:26:54  [Info] [UnregisterClient] Client: 0000000000000001 PlayerGUID: (Censored)
14/08/2018 15:26:54  [Info] [Cerberus] [Backend] Connection established.
14/08/2018 15:26:54  [Info] [Cerberus] [Backend] Disconnected.


Thanks in advance!

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Thx ,

You know how i can show my server in the server list? 

 

https://media.discordapp.net/attachments/370304697514459146/485123766376988673/unknown.png

I have the appid 480 in the server and the client , and the players can join with the IP , but idk why cant show in the modded tab. and have the last version v2108

Edited by LoL Esports 24/7
fix

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On 8/9/2018 at 12:21 AM, EUFORICKÉ SPEEDY said:

When I want to start dnSpy I can't cuz I have to install Microsoft NET 4.7.1.... I downloaded it, click on install and then the installation will fail... I can't start dnSpy Idk what to do... Any suggestions? :(

 

15 minutes ago, EUFORICKÉ SPEEDY said:

Can someone help me with my problem with dnSpy? I posted my prob earlier in this topic...

Install The .Net Framework from Microsofts site if your having issues. 

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On 10/10/2018 at 3:07 AM, Ivo Silva said:

I wanted to know what Cracked rust should i use, because i can't find the server that i create and its a bit hard

If you have done everything right and perfectly cracked the server you created. you can join it with any cracked client, also you do not need to find the server in the list as cracked server will not appear there.  you can directly connect the server with Server IP i.e. press F1 (Open console) client.connect PublicIP:Port. Make sure if you want to make it public you must need to open ports.

Cheers!

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